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2016 IEEE 9th Workshop on Software Engineering and Architectures for Realtime Interactive Systems (SEARIS) (2016)
Greenville, SC, USA
March 20, 2016 to March 20, 2016
ISSN: 2328-7829
ISBN: 978-1-5090-4276-0
TABLE OF CONTENTS

Copyright (PDF)

pp. 1

Application creation for an immersive virtual measurement and analysis laboratory (Abstract)

Wesley N. Griffin , Information Technology Laboratory, National Institute of Standards and Technology, Gaithersburg, MD, US
William L. George , Information Technology Laboratory, National Institute of Standards and Technology, Gaithersburg, MD, US
Terence J. Griffin , Information Technology Laboratory, National Institute of Standards and Technology, Gaithersburg, MD, US
John G. Hagedorn , Information Technology Laboratory, National Institute of Standards and Technology, Gaithersburg, MD, US
Marc Olano , Information Technology Laboratory, National Institute of Standards and Technology, Gaithersburg, MD, US
Steven G. Satterfield , Information Technology Laboratory, National Institute of Standards and Technology, Gaithersburg, MD, US
James S. Sims , Information Technology Laboratory, National Institute of Standards and Technology, Gaithersburg, MD, US
Judith E. Terrill , Information Technology Laboratory, National Institute of Standards and Technology, Gaithersburg, MD, US
pp. 1-7

Immersivedeck: a large-scale wireless VR system for multiple users (Abstract)

Iana Podkosova , Interactive Media Systems Group, TU Wien
Khrystyna Vasylevska , Interactive Media Systems Group, TU Wien
Christian Schoenauer , Interactive Media Systems Group, TU Wien
Emanuel Vonach , Interactive Media Systems Group, TU Wien
Peter Fikar , Interactive Media Systems Group, TU Wien
Elisabeth Bronederk , Interactive Media Systems Group, TU Wien
Hannes Kaufmann , Interactive Media Systems Group, TU Wien
pp. 1-7

Wait-free hash maps in the entity-component-system pattern for realtime interactive systems (Abstract)

Patrick Lange , University of Bremen
Rene Weller , University of Bremen
Gabriel Zachmann , University of Bremen
pp. 1-8

Reducing application-stage latencies for real-time interactive systems (Abstract)

Jan-Pilipp Stauffert , University of Wurzburg
Florian Niebling , University of Wurzburg
Marc Erich Latoschik , University of Wurzburg
pp. 1-7

A full-body motion calibration and retargeting for intuitive object manipulation in immersive virtual environments (Abstract)

Brandon Wilson , University of Houston-Victoria
Matthew Bounds , University of Houston-Victoria
Alireza Tavakkoli , University of Houston-Victoria
pp. 1-5

Ambient fields: representing potential sensory information (Abstract)

Anthony Steed , University College London
Vijay Pawar , University College London
Sebastian Friston , University College London
Mandayam A. Srinivasan , Touch Lab, MIT University College London
pp. 1-2

Visionary collaborative outdoor reconstruction using SLAM and SfM (Abstract)

Philipp Fleck , Graz University of Technology
Dieter Schmalstieg , Graz University of Technology
Clemens Arth , Graz University of Technology
pp. 1-2
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