Proceedings. First Joint Eurohaptics Conference and Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems. World Haptics Conference
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Abstract

The extension of software designed primarily for a single-user haptic environment to a multi-user collaborative environment presents challenges on several fronts. This paper discusses the use of a proximity agent to overcome problems associated with the time allowances for collision detection and subsequent force/torque generation between pairs of dynamic objects in a voxel-based collaborative haptic environment.