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<title>IEEE Computer Graphics and Applications</title>
<link>http://www.computer.org/cga</link>
<description>IEEE Computer Graphics and Applications bridges the theory and practice of computer graphics. From specific algorithms to full system implementations, CG&amp;A  offers a unique combination of peer-reviewed feature articles and informal departments, including news and product announcements. Special applications sidebars relate research stories to commercial development. A cover story focuses on creative applications of the technology by an artist or designer. And graphics all-stars Jim Blinn and Andrew Glassner offer insight and wit in their popular columns. Published six times a year, CG&amp;A is indispensable reading for people working at the leading edge of computer graphics technology and its applications in everything from business to the arts.	</description>
	<language>en-us</language>
	<pubDate>Sat, 6 Sep 2008 10:00:05 GMT</pubDate>
	<image>
		<url>http://csdl.computer.org/common/images/logos/cga.gif</url>
		<title>IEEE Computer Society</title>
		<description>List of recently published journal articles</description>
		<link>http://www.computer.org/cga</link>
	</image>
  <item>
     <title>Back to Digital Crayons</title>
     <link>http://www.pheedo.com/click.phdo?i=b5948c90e6bea1ab967e0cf481bd1f15</link>
<pheedo:origLink>http://doi.ieeecomputersociety.org/10.1109/MCG.2008.90</pheedo:origLink>
     <description>Cover artist Tom Hubbard discusses how he transformed from taking realistic photographs to the world of creating abstract digital art.&lt;br style=&quot;clear: both;&quot;/&gt;
      &lt;a href=&quot;http://www.pheedo.com/click.phdo?s=b5948c90e6bea1ab967e0cf481bd1f15&quot;&gt;&lt;img alt=&quot;&quot; style=&quot;border: 0;&quot; border=&quot;0&quot; src=&quot;http://www.pheedo.com/img.phdo?s=b5948c90e6bea1ab967e0cf481bd1f15&quot;/&gt;&lt;/a&gt;
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     <guid isPermaLink="false">http://doi.ieeecomputersociety.org/10.1109/MCG.2008.90</guid>
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     <title>Bert Herzog, 1929 2008: Remembrances and Recollections</title>
     <link>http://www.pheedo.com/click.phdo?i=160131e3d9d2faa3a703c380f74bfa17</link>
<pheedo:origLink>http://doi.ieeecomputersociety.org/10.1109/MCG.2008.91</pheedo:origLink>
     <description>This In Memoriam pays tribute to Bert Herzog, former editor in chief of IEEE Computer Graphics and Applications. Friends and colleagues remember this computer graphics pioneer as someone who guided, mentored, and inspired them to achieve the best in themselves.&lt;br style=&quot;clear: both;&quot;/&gt;
  &lt;img alt=&quot;&quot; style=&quot;border: 0; height:1px; width:1px;&quot; border=&quot;0&quot; src=&quot;http://www.pheedo.com/img.phdo?i=160131e3d9d2faa3a703c380f74bfa17&quot; height=&quot;1&quot; width=&quot;1&quot;/&gt;
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     <guid isPermaLink="false">http://doi.ieeecomputersociety.org/10.1109/MCG.2008.91</guid>
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     <title>Bringing VR and Spatial 3D Interaction to the Masses through Video Games</title>
     <link>http://www.pheedo.com/click.phdo?i=3578f3a4c74f26f5c774b554a2821e3f</link>
<pheedo:origLink>http://doi.ieeecomputersociety.org/10.1109/MCG.2008.92</pheedo:origLink>
     <description>This article examines why innovations such as the Sony EyeToy and Nintendo Wii have been so successful and discusses the research opportunities presented by the latest commercial push for spatial 3D interaction in games.&lt;br style=&quot;clear: both;&quot;/&gt;
  &lt;img alt=&quot;&quot; style=&quot;border: 0; height:1px; width:1px;&quot; border=&quot;0&quot; src=&quot;http://www.pheedo.com/img.phdo?i=3578f3a4c74f26f5c774b554a2821e3f&quot; height=&quot;1&quot; width=&quot;1&quot;/&gt;
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     <guid isPermaLink="false">http://doi.ieeecomputersociety.org/10.1109/MCG.2008.92</guid>
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     <title>A Prototype for Cartographic Human Body Analysis</title>
     <link>http://www.pheedo.com/click.phdo?i=f1d3711fef64b7c86972306fe7f90cb7</link>
<pheedo:origLink>http://doi.ieeecomputersociety.org/10.1109/MCG.2008.88</pheedo:origLink>
     <description>A cartographic-oriented model uses algebraic map operations to perform spatial analysis of medical data relative to the human body. A prototype system uses 3D visualization techniques to deliver analysis results. A prototype implementation suggests the model might provide the basis for a medical application tool that introduces new information insight.&lt;br style=&quot;clear: both;&quot;/&gt;
  &lt;img alt=&quot;&quot; style=&quot;border: 0; height:1px; width:1px;&quot; border=&quot;0&quot; src=&quot;http://www.pheedo.com/img.phdo?i=f1d3711fef64b7c86972306fe7f90cb7&quot; height=&quot;1&quot; width=&quot;1&quot;/&gt;
&lt;img src=&quot;http://www.pheedo.com/feeds/tracker.php?i=f1d3711fef64b7c86972306fe7f90cb7&quot; style=&quot;display: none;&quot; border=&quot;0&quot; height=&quot;1&quot; width=&quot;1&quot; alt=&quot;&quot;/&gt;</description>
     <guid isPermaLink="false">http://doi.ieeecomputersociety.org/10.1109/MCG.2008.88</guid>
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     <title>Visualization Research is Growing and Expanding</title>
     <link>http://www.pheedo.com/click.phdo?i=2c611bf457202365c8c761298dfeb43f</link>
<pheedo:origLink>http://doi.ieeecomputersociety.org/10.1109/MCG.2008.105</pheedo:origLink>
     <description>Visualization has become an increasingly active area of research because of its usefulness in a wide range of applications. This special issue features invited articles from PacificVis 2008 and highlights the state of the art in visualization algorithms, systems, and applications.&lt;br style=&quot;clear: both;&quot;/&gt;
      &lt;a href=&quot;http://www.pheedo.com/click.phdo?s=2c611bf457202365c8c761298dfeb43f&quot;&gt;&lt;img alt=&quot;&quot; style=&quot;border: 0;&quot; border=&quot;0&quot; src=&quot;http://www.pheedo.com/img.phdo?s=2c611bf457202365c8c761298dfeb43f&quot;/&gt;&lt;/a&gt;
  &lt;img src=&quot;http://www.pheedo.com/feeds/tracker.php?i=2c611bf457202365c8c761298dfeb43f&quot; style=&quot;display: none;&quot; border=&quot;0&quot; height=&quot;1&quot; width=&quot;1&quot; alt=&quot;&quot;/&gt;</description>
     <guid isPermaLink="false">http://doi.ieeecomputersociety.org/10.1109/MCG.2008.105</guid>
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     <title>Visualizing Transport Structures of Time-Dependent Flow Fields</title>
     <link>http://www.pheedo.com/click.phdo?i=0c37505afa866c83c74e28280ad01737</link>
<pheedo:origLink>http://doi.ieeecomputersociety.org/10.1109/MCG.2008.106</pheedo:origLink>
     <description>This article focuses on the transport characteristics of physical properties in fluids&#x2014;in particular, visualizing the finite-time transport structure of property advection. Applied to a well-chosen set of property fields, the proposed approach yields structures giving insights into the underlying flow's dynamic processes.&lt;br style=&quot;clear: both;&quot;/&gt;
  &lt;img alt=&quot;&quot; style=&quot;border: 0; height:1px; width:1px;&quot; border=&quot;0&quot; src=&quot;http://www.pheedo.com/img.phdo?i=0c37505afa866c83c74e28280ad01737&quot; height=&quot;1&quot; width=&quot;1&quot;/&gt;
&lt;img src=&quot;http://www.pheedo.com/feeds/tracker.php?i=0c37505afa866c83c74e28280ad01737&quot; style=&quot;display: none;&quot; border=&quot;0&quot; height=&quot;1&quot; width=&quot;1&quot; alt=&quot;&quot;/&gt;</description>
     <guid isPermaLink="false">http://doi.ieeecomputersociety.org/10.1109/MCG.2008.106</guid>
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     <title>Seeing the Difference between Cosmological Simulations</title>
     <link>http://www.pheedo.com/click.phdo?i=829a21098076ce665fd2b83a70ad763a</link>
<pheedo:origLink>http://doi.ieeecomputersociety.org/10.1109/MCG.2008.101</pheedo:origLink>
     <description>As cosmology simulations help us understand the universe, we must understand how the results of different simulations vary. Visualization and modern graphics hardware can now provide the ability to visually explore these differences interactively.&lt;br style=&quot;clear: both;&quot;/&gt;
  &lt;img alt=&quot;&quot; style=&quot;border: 0; height:1px; width:1px;&quot; border=&quot;0&quot; src=&quot;http://www.pheedo.com/img.phdo?i=829a21098076ce665fd2b83a70ad763a&quot; height=&quot;1&quot; width=&quot;1&quot;/&gt;
&lt;img src=&quot;http://www.pheedo.com/feeds/tracker.php?i=829a21098076ce665fd2b83a70ad763a&quot; style=&quot;display: none;&quot; border=&quot;0&quot; height=&quot;1&quot; width=&quot;1&quot; alt=&quot;&quot;/&gt;</description>
     <guid isPermaLink="false">http://doi.ieeecomputersociety.org/10.1109/MCG.2008.101</guid>
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     <title>Event Tunnel: Exploring Event-Driven Business Processes</title>
     <link>http://www.pheedo.com/click.phdo?i=d3db292420f041d30d6a667f502ca7f6</link>
<pheedo:origLink>http://doi.ieeecomputersociety.org/10.1109/MCG.2008.97</pheedo:origLink>
     <description>Event-based systems monitor business processes in real time. The event-tunnel visualization sees the stream of events captured from such systems as a cylindrical tunnel. The tunnel allows for back-tracing business incidents and exploring event patterns' root causes. The authors couple this visualization with tools that let users search for relevant events within a data repository.&lt;br style=&quot;clear: both;&quot;/&gt;
  &lt;img alt=&quot;&quot; style=&quot;border: 0; height:1px; width:1px;&quot; border=&quot;0&quot; src=&quot;http://www.pheedo.com/img.phdo?i=d3db292420f041d30d6a667f502ca7f6&quot; height=&quot;1&quot; width=&quot;1&quot;/&gt;
&lt;img src=&quot;http://www.pheedo.com/feeds/tracker.php?i=d3db292420f041d30d6a667f502ca7f6&quot; style=&quot;display: none;&quot; border=&quot;0&quot; height=&quot;1&quot; width=&quot;1&quot; alt=&quot;&quot;/&gt;</description>
     <guid isPermaLink="false">http://doi.ieeecomputersociety.org/10.1109/MCG.2008.97</guid>
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     <title>Map Warping for the Annotation of Metro Maps</title>
     <link>http://www.pheedo.com/click.phdo?i=c62f8f193401ed802cb576d63a05b5f6</link>
<pheedo:origLink>http://doi.ieeecomputersociety.org/10.1109/MCG.2008.99</pheedo:origLink>
     <description>Schematic transportation maps usually contain little or no detail describing the environment of stations or their embedding in the surrounding area. The annotation of a distorted city map alleviates this deficiency and further improves the usability of schematic transportation maps by merging two different navigational spaces.&lt;br style=&quot;clear: both;&quot;/&gt;
      &lt;a href=&quot;http://www.pheedo.com/feeds/ht.php?t=c&amp;amp;i=c62f8f193401ed802cb576d63a05b5f6&quot;&gt;&lt;img src=&quot;http://www.pheedo.com/feeds/ht.php?t=v&amp;amp;i=c62f8f193401ed802cb576d63a05b5f6&quot; border=&quot;0&quot; /&gt;&lt;/a&gt;
  &lt;img src=&quot;http://www.pheedo.com/feeds/tracker.php?i=c62f8f193401ed802cb576d63a05b5f6&quot; style=&quot;display: none;&quot; border=&quot;0&quot; height=&quot;1&quot; width=&quot;1&quot; alt=&quot;&quot;/&gt;</description>
     <guid isPermaLink="false">http://doi.ieeecomputersociety.org/10.1109/MCG.2008.99</guid>
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     <title>Dynamic Shader Generation for GPU-Based Multi-Volume Ray Casting</title>
     <link>http://www.pheedo.com/click.phdo?i=424a5235eb8daa363fc8b69ca929c067</link>
<pheedo:origLink>http://doi.ieeecomputersociety.org/10.1109/MCG.2008.96</pheedo:origLink>
     <description>Real-time performance for rendering multiple intersecting volumetric objects requires the speed and flexibility of modern GPUs. This requirement has restricted programming of the necessary shaders to GPU experts only. A visualization system that dynamically generates GPU shaders for multi-volume ray casting from a user-definable abstract render graph overcomes this limitation.&lt;br style=&quot;clear: both;&quot;/&gt;
  &lt;img alt=&quot;&quot; style=&quot;border: 0; height:1px; width:1px;&quot; border=&quot;0&quot; src=&quot;http://www.pheedo.com/img.phdo?i=424a5235eb8daa363fc8b69ca929c067&quot; height=&quot;1&quot; width=&quot;1&quot;/&gt;
&lt;img src=&quot;http://www.pheedo.com/feeds/tracker.php?i=424a5235eb8daa363fc8b69ca929c067&quot; style=&quot;display: none;&quot; border=&quot;0&quot; height=&quot;1&quot; width=&quot;1&quot; alt=&quot;&quot;/&gt;</description>
     <guid isPermaLink="false">http://doi.ieeecomputersociety.org/10.1109/MCG.2008.96</guid>
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     <title>The Need for Verifiable Visualization</title>
     <link>http://www.pheedo.com/click.phdo?i=bb192610d64fa5a316080609c2dab46c</link>
<pheedo:origLink>http://doi.ieeecomputersociety.org/10.1109/MCG.2008.103</pheedo:origLink>
     <description>Visualization is often employed as part of the simulation science pipeline&#x2014;it's the window through which scientists examine their data for deriving new science, and the lens used to view modeling and discretization interactions within their simulations. We advocate that as a component of the simulation science pipeline, visualization must be explicitly considered as part of the validation and verification (V&amp;amp;V) process. In this article, the authors define V&amp;amp;V in the context of computational science, discuss the role of V&amp;amp;V in the scientific process, and present arguments for the need for verifiable visualization.&lt;br style=&quot;clear: both;&quot;/&gt;
  &lt;img alt=&quot;&quot; style=&quot;border: 0; height:1px; width:1px;&quot; border=&quot;0&quot; src=&quot;http://www.pheedo.com/img.phdo?i=bb192610d64fa5a316080609c2dab46c&quot; height=&quot;1&quot; width=&quot;1&quot;/&gt;
&lt;img src=&quot;http://www.pheedo.com/feeds/tracker.php?i=bb192610d64fa5a316080609c2dab46c&quot; style=&quot;display: none;&quot; border=&quot;0&quot; height=&quot;1&quot; width=&quot;1&quot; alt=&quot;&quot;/&gt;</description>
     <guid isPermaLink="false">http://doi.ieeecomputersociety.org/10.1109/MCG.2008.103</guid>
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     <title>Analyses Using VR/AR Visualization</title>
     <link>http://www.pheedo.com/click.phdo?i=a77ded54b597958093d1ccce94b8e2c5</link>
<pheedo:origLink>http://doi.ieeecomputersociety.org/10.1109/MCG.2008.89</pheedo:origLink>
     <description>&lt;br style=&quot;clear: both;&quot;/&gt;
  &lt;img alt=&quot;&quot; style=&quot;border: 0; height:1px; width:1px;&quot; border=&quot;0&quot; src=&quot;http://www.pheedo.com/img.phdo?i=a77ded54b597958093d1ccce94b8e2c5&quot; height=&quot;1&quot; width=&quot;1&quot;/&gt;
&lt;img src=&quot;http://www.pheedo.com/feeds/tracker.php?i=a77ded54b597958093d1ccce94b8e2c5&quot; style=&quot;display: none;&quot; border=&quot;0&quot; height=&quot;1&quot; width=&quot;1&quot; alt=&quot;&quot;/&gt;</description>
     <guid isPermaLink="false">http://doi.ieeecomputersociety.org/10.1109/MCG.2008.89</guid>
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     <title>Tools and Products</title>
     <link>http://www.pheedo.com/click.phdo?i=45aef46bd12278ffcaca20d225478d5c</link>
<pheedo:origLink>http://doi.ieeecomputersociety.org/10.1109/MCG.2008.104</pheedo:origLink>
     <description>Department editor Dave Kasik highlights some of the new computer graphics tools and products on the market. In this issue the featured tools and products are the "Smart Camera" precision position tracking system from WorldViz; the Nvidia Quadro FX 3600M professional GPU for notebook and laptop workstations; the OpticBook 4600 book scanner from Plustek Technology; a news item on the unveiling of the world's highest-resolution display system for scientific visualization at the University of California, San Diego; an advanced indicator from TransLumen; enhancements to the Knights Camelot CAD navigation tool from Magma Design Automation; and a 3D application from CityEngine that can generate models of cities up to 10 times faster than previous applications.&lt;br style=&quot;clear: both;&quot;/&gt;
      &lt;a href=&quot;http://www.pheedo.com/click.phdo?s=45aef46bd12278ffcaca20d225478d5c&quot;&gt;&lt;img alt=&quot;&quot; style=&quot;border: 0;&quot; border=&quot;0&quot; src=&quot;http://www.pheedo.com/img.phdo?s=45aef46bd12278ffcaca20d225478d5c&quot;/&gt;&lt;/a&gt;
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     <guid isPermaLink="false">http://doi.ieeecomputersociety.org/10.1109/MCG.2008.104</guid>
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