| Abstract |
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The geometric skeleton is derived from a static object using an implicit 'directions' method; an IK skeleton is derived from and used to manipulate the geometric skeleton. The model may be reconstructed from the modified skeleton using implicit distance and convolution methods.
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Additional Information
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Citation:
Jules Bloomenthal, Chek Lim,
"Skeletal Methods of Shape Manipulation,"
smi,
p. 44,
International Conference on Shape Modeling and Applications,
1999
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