| Abstract |
|
There is now a growing awareness of the possibilities for application of natural language in the computing domain by incorporating knowledge of human-to-human interaction. In this paper we present an approach that aims to bridge the gap between scripting/storyboarding by a non-technical creative writer and rendering characters and scenes by a graphics specialist. Natural language processing (NLP) and 3D graphic presentation is used to manipulate 3D scenes in real time. The proposed technique offers a flexible and easy way to generate an interactive 3DVE as compared with traditional 3D packages.
|
Additional Information
|
Citation:
X. Zeng, Q. H. Mehdi, N. E. Gough,
"Shape of the Story: Story Visualization Techniques,"
iv,
p. 144,
Seventh International Conference on Information Visualization (IV'03),
2003
|