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Seventh IEEE International Symposium on Object-Oriented Real-Time Distributed Computing (ISORC'04)   pp. 201-208
Expressing Real-Time Requirements on Object-Interactions

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DOI Bookmark: http://doi.ieeecomputersociety.org/10.1109/ISORC.2004.1300346
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Abstract
Traditionally, real-time requirements are expressed by means of deadlines, which are imposed by the environment on the system. This approach, however, is not well suited for expressing real-time requirements on the interaction between objects; such as found in distributed systems supporting autonomy of objects. This paper presents a coherent framework in which real-time requirements for such interacting objects can be expressed. Two interrelated system layers are considered together: the communication layer and the distributed programming layer that describes how interactions between the objects are organized. In particular, the paper evaluates the relationship between real-time requirements and real-time activities in distributed object-oriented systems.
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Citation:  Michael Mock, "Expressing Real-Time Requirements on Object-Interactions," isorc, pp. 201-208,  Seventh IEEE International Symposium on Object-Oriented Real-Time Distributed Computing (ISORC'04),  2004

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