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International Parallel and Distributed Processing Symposium (IPDPS'03)   p. 14a
A Divided-Screenwise Hierarchical Compositing for Sort-Last Parallel Volume Rendering

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DOI Bookmark: http://doi.ieeecomputersociety.org/10.1109/IPDPS.2003.1213090
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Abstract
In this work, to render at least 5123 voxel volumes in real-time, we have developed a sort-last parallel volume rendering method for distributed memory multiprocessors. Our sort-last method consists of two methods, Hsu’s segmented ray casting and our divided-screenwise hierarchical (DSH) compositing, in which each processor produces a subimage and merges all the produced subimages into the final image. This paper describes the DSH method, which aims at achieving high performance compositing on a large number of processors. Our implementation on a 64-node PC cluster can composite a 5122 pixel image about twice as fast as an existing method, the binary-swap method, so that can render a 512 x 512 x 224 voxel volume at approximately eight frames per second (fps).
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Citation:  Fumihiko Ino, Tomomitsu Sasaki, Akira Takeuchi, Kenichi Hagihara, "A Divided-Screenwise Hierarchical Compositing for Sort-Last Parallel Volume Rendering," ipdps, p. 14a,  International Parallel and Distributed Processing Symposium (IPDPS'03),  2003

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