2021 IEEE Frontiers in Education Conference (FIE)
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Abstract

This full paper describes a set of pedagogical activities designed for students of all academic years in civil engineering programs. The pedagogical project has a twofold aim: i) exposing civil engineering students to Construction 4.0-related technologies and ii) fostering motivation and creativity among students by including STEAM by-design. In this paper, a set of STEAM activities designed for selected courses of this new degree in Civil Engineering Technologies is described. These activities are designed for the sake of promoting Construction 4.0-related skills to broad audiences in civil engineering by means of a learning pathway. This pathway is conceived using several branches of Construction 4.0. Namely, Industrial Production, Cyber-Physical Systems and Digital Technologies. All activities are designed using accessible and affordable Hardware and Software for scalability purposes. The selection includes a broad range of topics that are routinely taught in all academic years (1st to 4th) of the new degree.
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