Abstract
Abstract: We present a method to connect VRML and Java components in a web page using EAI which makes possible to interactively generate and edit VRML meshes. The meshes used are based on regular grids, to provide an interaction and modeling approach that uses the internal semantics of such a mesh by linking the available modeling operations either to single vertices, the vertices of a ring or column, or all the vertices from the VRML mesh. Our method permits strict mesh complexity control and scales the operations according to the mesh properties. We describe the structure of the system and provide a few examples of the meshes that were created.