Distributed Simulation and Real Time Applications, IEEE/ACM International Symposium on
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Abstract

This paper focuses on the performance monitoring of a networked virtual environment, called EVE, in order to identify the elements that degrade its network performance. In particular, based both on the architectural and communication model that EVE adopts in order to cope with the dynamic behavior of the network, we performed a series of experiments, taking into account the number of the connected users, the network load as well as the connection type of the users.
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