Abstract
This paper reports on the quality of service (QoS) requirements and the performance of Virtual Environment (VE) Applications deployed in IP networks. We are interested specifically in systems that support communication with end-user through force feedback devices known as haptic interfaces. Little is known about networked haptic interfaces in VE. Our goal is to understand such application QoS requirements as well as the effect of other traffic when they co-exist in the same network. In this paper, we compare the peer-to-peer model with the client-server model. Our motivation is to deploy Distributed Haptic VE applications (DHVE) over a network connecting two departments of Queen?s university of Belfast. This deployment will be used for educational purposes and for implementing further research in this area, and will be evaluated by end-users; hence, the essential realisation of network-based DHVE under realistic network conditions. A set of experiments was conducted to achieve this aim and their results are presented in this paper.