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Fourth IEEE Symposium on Bioinformatics and Bioengineering (BIBE'04)   p. 245
Virtual Reality in Brain Intervention

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DOI Bookmark: http://doi.ieeecomputersociety.org/10.1109/BIBE.2004.1317350
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Abstract
Technological advances in computers, diagnostic imaging, medical physics, biomedical engineering, and applied mathematics are the major driving forces in diagnosis and treatment. The term virtual reality (VR) refers to a human-computer interface that simulates a realistic environment while enabling user interaction. A virtual reality surgical simulator consists typically of five components, human body models (virtual patient), physical modeler, pathology modeler, virtual surgical instruments, and VR interface. Human body models are a critical component of a VR surgical simulator. These models encapsulate medical knowledge and provide means to predict, simulate, validate, and enhance the outcomes of diagnostic and surgical procedures.
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Citation:  Wieslaw L. Nowinski, "Virtual Reality in Brain Intervention," bibe, p. 245,  Fourth IEEE Symposium on Bioinformatics and Bioengineering (BIBE'04),  2004

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