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Published Articles >> Table of Contents >> Abstract
Third International Joint Conference on Autonomous Agents and Multiagent Systems - Volume 2 (AAMAS'04)
pp. 872-879
Exploring the Scalability of Character-Based Storytelling
Fred Charles, University of Teesside
Marc Cavazza, University of Teesside
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DOI Bookmark: http://doi.ieeecomputersociety.org/10.1109/AAMAS.2004.10128
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| Abstract |
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Interactive Storytelling is establishing itself as a
major application of virtual embodied characters. To
achieve further progress in the field, some authors
have suggested that it was necessary to break the 10-minute barrier for story duration, while preserving story pace.
In this context, understanding scalability issues is
an essential aspect of the development of future
Interactive Storytelling technologies. Scalability can
be defined as the production of a richer narrative
which follows the scaling-up of the Artificial
Intelligence representations for plot structure or
characters roles.
We have formalised narrative events in terms of
"film idioms" which are dynamically recognised as the
story is generated. This enabled us to stage a number
of experiments in which we modified several
determinants of scalability, such as the number of
feature characters or the complexity of their roles and
recorded subsequent narrative extension, through the
number of film idioms generated.
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Additional Information
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Citation:
Fred Charles, Marc Cavazza,
"Exploring the Scalability of Character-Based Storytelling,"
aamas,
pp. 872-879,
Third International Joint Conference on Autonomous Agents and Multiagent Systems - Volume 2 (AAMAS'04),
2004
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