| Abstract |
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Trust between agents is a well-studied concern for multiagent
systems, but its counterpart, deception, deserves as
much attention. In our area of research, interactive narrative
generation, the study of deception is critical to the development
of interesting and interactive stories.We describe
an algorithm that explains how a deceiving agent might deceive
a target agent in order to encourage the target agent
to achieve a set of unspoken goals. The algorithm uses a
modified planning process to ascertain the achievement of
the unspoken goals while considering the goals of the deceived
agent.
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Additional Information
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Citation:
David Christian, R. Michael Young,
"Strategic Deception in Agents,"
aamas,
pp. 218-226,
Third International Joint Conference on Autonomous Agents and Multiagent Systems - Volume 1 (AAMAS'04),
2004
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