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Second International Symposium on 3D Data Processing, Visualization and Transmission (3DPVT'04)   pp. 207-214
An Easy Viewer for Out-of-Core Visualization of Huge Point-Sampled Models

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DOI Bookmark: http://doi.ieeecomputersociety.org/10.1109/TDPVT.2004.1335196
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Abstract
In this paper, we propose a viewer for huge point-sampled models by combining out-of-core technologies with view-dependent level-of-detail (LOD) control. This viewer is designed on the basis of a multiresolution data structure we have developed for gaze-guided visualization and transmission of 3D point sets. In order to reduce memory loads for huge point sets on general PC platforms, we introduce a partition-based out-of-core strategy to balance usage of main and external memories. At first, the data surface is partitioned into small blocks and points in each block are reorganized into error-controlled LODs by hierarchical clustering and LOD organization. In the interactive rendering process, a data block scheduling algorithm is used to realize the view-dependent paging. Experimental results show that the viewer can perform interactive visualization of huge point models on commodity graphics platforms with ease.
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Citation:  Fang Meng, Hongbin Zha, "An Easy Viewer for Out-of-Core Visualization of Huge Point-Sampled Models," 3dpvt, pp. 207-214,  Second International Symposium on 3D Data Processing, Visualization and Transmission (3DPVT'04),  2004

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