| Abstract |
|
In this paper two disparity estimators with different
complexity degrees are described and used to examine
how much disparity inaccuracies influence image
rendering quality. The objective of this study is to design
software-based image synthesis in real-time on
conventional PC platforms. Basically, this work looks at
the opposite end of the cost-complexity curve by making
very restrained demands to the disparity estimator. It is
empirically shown that in many cases the effect of
disparity accuracy in the quality ofvirtual views is almost
imperceptible and that for many applications requiring
real-time processing reasonable good results can be
achieved with less computational cost.
|
Additional Information
|
Citation:
Ebroul Izquierdo,
"Computational Experiments with Area-Based Stereo for Image-Based Rendering,"
3dpvt,
p. 168,
First International Symposium on 3D Data Processing Visualization and Transmission (3DPVT'02),
2002
|