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Second International Conference on 3-D Imaging and Modeling (3DIM '99)   p. 0290
Progressive Multilevel Meshes from Octree Particles

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DOI Bookmark: http://doi.ieeecomputersociety.org/10.1109/IM.1999.805359
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Abstract
We present a multilevel object modeling scheme adapted to storage and progressive transmission of complex 3D objects. Geometry and texture are encoded in terms of surface particles associated to a hierarchical space partitioning via an OC-tree. Proper ordering of surface particles results in a compact multilevel representation without increasing the size of the uni-resolution model which provides the highest level of detail. This compact representation can be progressively decoded by the viewer, and transformed by a fast direct triangulation technique into a sequence of triangle meshes of increasing levels of detail. The proposed scheme is demonstrated with 3D models of real objects constructed by a shape from silhouette technique.
Additional Information

Citation:  Yücel Yemez, Francis Schmitt, "Progressive Multilevel Meshes from Octree Particles," 3dim, p. 0290,  Second International Conference on 3-D Imaging and Modeling (3DIM '99),  1999

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