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Published Articles >> Table of Contents

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May/June 2004 (Vol. 24, No. 3)
ISSN: 0272-1716

About the Cover
Trial-and-Error Artistry (Abstract)
pp. 4-5

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Applications
Seeing Data: New Methods for Understanding Information (Abstract)
pp. 6-12

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Projects in VR
Visualization's Role in Analyzing Computational Fluid Dynamics Data (Abstract)
pp. 13-15

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Visualization Viewpoints
Developing Killer Apps for Industrial Augmented Reality (Abstract)
pp. 16-20

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Computer Graphics Innovations
Detailed 3D Reconstruction of Large-Scale Heritage Sites with Integrated Techniques (Abstract)
pp. 21-29

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Image-Based Surface Detail Transfer (Abstract)
pp. 30-35

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Estimating Light Vectors in Real Time (Abstract)
pp. 36-43

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Watermarking Polygonal Lines Using Fourier Descriptors (Abstract)
pp. 44-51

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Image-Based Interactive Exploration of Real-World Environments (Abstract)
pp. 52-63

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Interactive Color Palette Tools (Abstract)
pp. 64-72

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Tutorial
A Factored Approach to Subdivision Surfaces (Abstract)
pp. 74-81

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Andrew Glassner's Notebook
Digital Cubism (Abstract)
pp. 82-90

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Jim Blinn's Corner
Lines In Space--Part 6: Our Friend the Hyperbolic Paraboloid (Abstract)
pp. 92-100

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New Products
New Products (Abstract)
pp. 101-104

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