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November/December 2003 (Vol. 23, No. 6)
ISSN: 0272-1716

About the Cover
Modeling Cities One Segment at a Time (PDF)
pp. 4-5

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Applications
Modeling Supernovae: Braving a Bold New Frontier (Abstract)
pp. 6-11

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Visualization Viewpoints
Why Not Make Interfaces Better than 3D Reality? (Abstract)
pp. 12-15

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Projects in VR
Multiperspective Imaging (Abstract)
pp. 16-19

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3D Reconstruction and Visualization
Guest Editors' Introduction: 3D Reconstruction and Visualization (PDF)
pp. 20-21

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Sea of Images: A Dense Sampling Approach for Rendering Large Indoor Environments (Abstract)
pp. 22-30

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New Methods for Digital Modeling of Historic Sites (Abstract)
pp. 32-41

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Web extra: View a video fly-through animation clips of the cathedral model mentioned in this article.

Automatic Generation of High-Quality Building Models from Lidar Data (Abstract)
pp. 42-50

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Constructing 3D City Models by Merging Aerial and Ground Views (Abstract)
pp. 52-61

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Theme Survey
Approaches to Large-Scale Urban Modeling (Abstract)
pp. 62-69

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Feature Article
An Ocularist's Approach to Human Iris Synthesis (Abstract)
pp. 70-75

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Andrew Glassner's Notebook
Everyday Computer Graphics (Abstract)
pp. 76-82

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Jim Blinn's Corner
Lines in Space: Part 5--A Tale of Two Lines (Abstract)
pp. 84-97

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New Products
New Products (Abstract)
pp. 98-101

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Annual Index
IEEE Computer Graphics and Applications 2003 Annual Index Vol. 23 (PDF)
pp. 102-111

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